Update - Datapacket / CDN77 has decided to not turn our BGP sessions back on nor to provide services for such purpose going forward to anybody.
We as NeoProtect have been evaluating all scenarios and further steps to be taken preemptively as soon as we were aware of possible outcomes.

The decision from Datapacket / CDN77 is final, unfortunate, we deeply regret this being done and it is highly impacting to our business and the business of our customers.
As we have been evaluating options and searching for alternative solutions, we do not estimate that we could get the same or similar sized network / capacity up within a reasonable time-frame with the financial capabilities and staff capacity to the extent where it makes sense to do so.
We do not believe in delivering low quality services solely to ensure fast delivery. We do not see the benefit in doing so nor see a possibility to get good quality service up fast.

While the decision impacts the majority of our revenue, we have decided to discontinue Remote Shield as a product in its entirety for the time being.
We are looking to reach out to customers of our Remote Shield for questions on future setups that address below concerns in its entirety, but we don't aim to provide a semi-working solution at this time, solely for the sake of it being deployed in a timely manner.
Our team is always available and happy to consult on alternative solutions to our Remote Shield as well including both general providers in which's ability we believe as well as On Premise protected customer networks.

We see that, unfortunately, the overall DDoS protection service in current times is not doable without millions of available capital.
We also recognize that major providers such as CDN77 often lack to notice the impact potential this has in a general view to their network and that there is capital and potential that is not allocated towards this general problem.
To date, we have talked to a total of 7 other providers to switch infrastructure to, however the urgency of the situation would not allow for a smooth or workable transfer to any with also the majority not working out for the purpose of our Remote Shield service in the first place.
The research for such options will continue and our goal is to be able to provide customers a definite solution to today's peak DDoS threatened markets.

Our On Premise Shield and associated service portfolio will be built out, featuring incredible support servicing improvements along with focused growth development. While it already powers Terabit-scale traffic environments, we are aiming to make this product available to everybody and scaleable as much as possible.
We are looking to offer a full service to setup, provide and maintain DDoS mitigation infrastructure for networks of all sizes.
Our Sales team is happy to help with working out a solution for you as a potential impacted provider.

Service restoration for Game Shield bedrock is estimated to be fully done by End of Day. We will onboard infrastructure to another provider along with OVH to ensure premium routing remains and/or is improved for our primary Game Shield customer base.

We encourage you not to reach out in technical manners regarding your Remote Shield so to lighten load on our support team.
Billing for every Remote Shield subscription will be altered so that up until the point of impact service is billed, and anything after will either be cancelled or reimbursed by us.
As this is major load to handle, we estimate billing to be sorted out within the next week so until 9th November. You may not inquire about this until then as it will get sorted autonomously.

tl;dr on the impact:
- The company in itself is not affected and will remain to operate Non-Remote Shield products at similar scale to the current state
- Remote Shield will not be restored in the foreseeable future
- Game Shield Java is fully restored and updates for Routing optimization in the EU are ongoing with the ETA of EOD
- Game Shield Bedrock is partly restored, full restoration will come with the ETA of EOD
- On Premise customers are not affected

We want to thank each and every customer for their loyalty, understanding and patience regarding this massive issue. We are more than happy to assist in trying to find alternative solutions.

Yours,
Noah & Kilian

Oct 31, 2025 - 12:58 UTC
Update - Our Upstream CDN77 / Datapacket has deactivated all BGP sessions towards our network. This results in full downtime of all associated services such as all Remote Shield customers (aside from XC customers in AMS).
The ETR given by them at this time is "tomorrow", we are trying to get this reconsidered but we do not estimate for reconsideration to happen in our favor.

The root cause for this to happen was an attack targeted towards many prefixes announced by us that reached many Terabits and continued for over 20 minutes. The attack started at 2025-10-30 21:12:40 CEST with first BGP sessions being deactivated at 2025-10-30 21:30:00 CEST. All sessions were down/no traffic was visible anymore as of 2025-10-30 21:36:40 CEST.
The cause of this was not of any other nature.

Game Shield customers were only shortly affected and only Bedrock Ports are currently affected and will be restored ASAP over alternative infrastructure.
On Premise customers are unaffected.

Game Shield Java connections are currently resolved. We have purchased capacity for additional 20k concurrent players elsewhere to handle the peak load expected. Customers with dedicated bedrock ports may contact us, including "Bedrock port" in their request, preferably ticket title to be worked on in a fast manner so Bedrock connections are turned up again.

We understand the severity and impact this has on our customers and their business. We deeply regret this action being done and will ensure to share updates as available and will follow up with more details and background tomorrow.

Oct 30, 2025 - 21:26 UTC
Update - There is a major outage ongoing of our entire network, Game Shield is being re-routed to alternative infrastructure. We will provide updates as available. There is no ETR at this time.
Oct 30, 2025 - 20:41 UTC
Update - The following shall aid to provide a sufficient overview of the current situation and the work done by NeoProtect.

Notice: Game Shield Customers may update their firewalls to reflect all currently listed IPs here: https://api.neoprotect.net/v2/public/servers/txt .

What happened?

Our network, that being multiple customers at the same time, was within the target scope of a major scale DDoS attack connected to the Aisuru botnet. We faced a total of 5 different attack vectors, each seen in different scale over time and reaching up to many Terabits per Second.
While the actual total peak size is not known, we estimate it to be at around 10-20 Tbit/s peak for one of those vectors.
Certain vectors unfortunately impacted several customers in varying locations, in multiple ways, resulting in frequent degraded service quality for ~60 seconds each.

This attack landscape is challenging for almost all networks targeted by this, as well due to the sole origin of malicious traffic being primarily from residential sources all around the world, with the U.S. being the most prominent source of origin.

When was impact noticed?

The primary impact started at 2025-10-24 21:52:40 CEST and issues occurred frequently until 2025-10-24 23:52:50 CEST. A second primary impact was noticed at 2025-10-25 20:58:42 CEST with no frequent recurrance seen.
Isolated customer impact was bespoken with those impacted and minimized wherever possible and sufficient information given.


We are working hard to address and minimize impact globally and have achieved success in doing so with the majority of vectors, with however one vector stil challenging parts of our infrastructure.
Main pain points are certain path's congesting during said attacks while overall capacity is handled in a proper manner. We are in close communication with CDN77 engineers to optimize this and are working to gain further insights resulting in accurracy while pinpointing impact paths.

Along with that, we have also made further progress on offloading implementations of ddos mitigation algorithms to ASICs, the way, speed and accurracy of safeguard systems acting as well as traffic steering and congestion control globally.
We are also in talks with multiple potential upstream providers as well with different lead times in terms of implementation to evaluate standing as we are.

Our main goal at NeoProtect was and has always been to provide technological excellence, optimal approaches to problems and a generally better and easier protection outcome for each and every user. The issues here however do not relate to technological capabilities of our software and/or hardware implementations, but solely the scale of operation.

We apologize for the impact these incidents caused and appreciate your understanding that we are working hard towards resolvement.
Our customer support and engineering appreciates impact details if any are or were noticed and specifically in regards to geographical scope, destination IP impacted and similar useful information.
Thank you in advance for your cooperation in aiding to resolve this matter quicker.

Oct 26, 2025 - 02:04 UTC
Investigating - We are investigating this issue since 2025-10-24 21:52:40 CEST. We will provide updates here as we have more information to share.

The issue occurs frequently for ~60 seconds each.
Our team is working hard to find alternate solutions to address this asap and wants to thank you for your understanding and patience in the meantime.

Oct 24, 2025 - 21:16 UTC

About This Site

Welcome to NeoProtect's status page. Here NeoProtect posts about maintenances, incidents and keeps you up-to-date.

API (api.neoprotect.net) Operational
90 days ago
99.99 % uptime
Today
Client Panel (panel.neoprotect.net) Operational
90 days ago
100.0 % uptime
Today
Services / Products Major Outage
90 days ago
99.2 % uptime
Today
Game Shield Service Degraded Performance
90 days ago
100.0 % uptime
Today
Remote Shield Service (new tunnel system) Major Outage
90 days ago
98.4 % uptime
Today
Remote Shield Service (old tunnel system) Major Outage
90 days ago
98.4 % uptime
Today
Route Servers Operational
90 days ago
100.0 % uptime
Today
Network Edge Locations Operational
90 days ago
100.0 % uptime
Today
FRA - Frankfurt Edge Network Operational
90 days ago
100.0 % uptime
Today
AMS - Amsterdam Edge Network Operational
90 days ago
100.0 % uptime
Today
BUC - Bucharest Edge Network Operational
90 days ago
100.0 % uptime
Today
PAR - Paris Edge Network Operational
90 days ago
100.0 % uptime
Today
WAW - Warsaw Edge Network Operational
90 days ago
100.0 % uptime
Today
MAD - Madrid Edge Network Operational
90 days ago
100.0 % uptime
Today
MRS - Marseille Edge Network Operational
90 days ago
100.0 % uptime
Today
ASH - Ashburn Edge Network Operational
90 days ago
100.0 % uptime
Today
MIA - Miami Edge Network Operational
90 days ago
100.0 % uptime
Today
CHI - Chicago Edge Network Operational
90 days ago
100.0 % uptime
Today
DAL - Dallas Edge Network Operational
90 days ago
100.0 % uptime
Today
LAX - Los Angeles Edge Network Operational
90 days ago
100.0 % uptime
Today
SGP - Singapore Edge Network Operational
90 days ago
100.0 % uptime
Today
HKG - Hong Kong Edge Network Operational
90 days ago
100.0 % uptime
Today
TYO - Tokyo Edge Network Operational
90 days ago
100.0 % uptime
Today
SEA - Seattle Edge Network Operational
90 days ago
100.0 % uptime
Today
LON - London Edge Network Operational
90 days ago
100.0 % uptime
Today
ATL - Atlanta Edge Network Operational
90 days ago
100.0 % uptime
Today
NYC - New York City Edge Network Operational
90 days ago
100.0 % uptime
Today
IST - Istanbul Edge Network Operational
90 days ago
100.0 % uptime
Today
Operational
Degraded Performance
Partial Outage
Major Outage
Maintenance
Major outage
Partial outage
No downtime recorded on this day.
No data exists for this day.
had a major outage.
had a partial outage.
Nov 1, 2025

No incidents reported today.

Oct 31, 2025

Unresolved incident: Global outage.

Oct 30, 2025
Oct 29, 2025

No incidents reported.

Oct 28, 2025

No incidents reported.

Oct 27, 2025

No incidents reported.

Oct 26, 2025
Oct 25, 2025

No incidents reported.

Oct 24, 2025
Completed - The scheduled maintenance has been completed.
Oct 24, 13:10 UTC
In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary.
Oct 24, 11:33 UTC
Scheduled - The maintenance is expected to take around 10-30 minutes each.

The time frame will be updated to a more specific time once coordinated with local DC technicians. We will give updates should the maintenance start later due to unforeseen circumstances or similar.
If you believe to be affected by this, you are welcome to contact support for further information on implementation of redundancy. Customers affected have been contacted already.

One maintenance will be done at a time, redundant tunnels will eliminate any risk of downtime.
Staff has reached out pro-actively to customers with no redundancy measurements already, you as a customer can however also reach out to us if you have questions regarding that.
Game Shield will failover automatically and may only experience intermittent session disconnections at the affected PoP.

Reach out to support in case of any questions, thank you for your understanding.

Oct 24, 09:45 UTC
Oct 23, 2025

No incidents reported.

Oct 22, 2025

No incidents reported.

Oct 21, 2025

No incidents reported.

Oct 20, 2025
Completed - The scheduled maintenance has been completed.
Oct 20, 15:26 UTC
Update - This will proceed now.
Oct 20, 15:13 UTC
Update - Unfortunately, this has been further delayed until ~18 CEST due to delays on their end. We deeply regret this delay and will evaluate then on if local traffic levels allow for setting the location live today.
Oct 20, 15:10 UTC
Update - Unfortunately, this is delayed until ~16:30 CEST due to an incomplete config on our upstreams side
Oct 20, 13:39 UTC
In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary.
Oct 20, 13:09 UTC
Scheduled - We will be undergoing scheduled implementation of the New York City location during this time.
Game Shield customers may experience a brief disconnect in sessions around the area when BGP converges.

No further issues are expected. This is as well done at low traffic times local to NYC.

Thank you for your understanding, contact support should you notice any issues.

Oct 19, 21:47 UTC
Oct 19, 2025
Completed - The scheduled maintenance has been completed.
Oct 19, 21:44 UTC
Verifying - Verification is currently underway for the maintenance items.
Oct 17, 12:42 UTC
In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary.
Oct 17, 11:15 UTC
Update - The maintenance has been moved to 13:00 CEST, Friday. Time windows are being updated accordingly.
Oct 16, 20:14 UTC
Update - The date had to be moved as unfortunately the DHL Express Courier did not succeed in delivery on Friday. The next delivery attempt is estimated to be done Monday during business hours local time. We will thus re-schedule and update you here accordingly once there is a new window, the window set now is just the expected window and not set.
Oct 11, 20:20 UTC
Scheduled - We will perform scheduled maintenance to increase capacity.
This serves as a replacement for https://status.neoprotect.net/incidents/b9mr7cvbwqyv maintenance entry.

The maintenance is expected to take around 10-30 minutes each.

The time frame will be updated to a more specific time once coordinated with local DC technicians. We will give updates should the maintenance start later due to unforeseen circumstances or similar.
If you believe to be affected by this, you are welcome to contact support for further information on implementation of redundancy. Customers affected have been contacted already.

One maintenance will be done at a time, redundant tunnels will eliminate any risk of downtime.
Staff has reached out pro-actively to customers with no redundancy measurements already, you as a customer can however also reach out to us if you have questions regarding that.
Game Shield will failover automatically and may only experience intermittent session disconnections at the affected PoP.

Reach out to support in case of any questions, thank you for your understanding.

Oct 10, 21:57 UTC
Oct 18, 2025

No incidents reported.